![]() ![]() Defense increased (magical and physical). Petrified: Character is turned to stone and their turns are skipped.Asleep: Character's turns are skipped until they wake.Paralyzed: Attempts to take actions will often fail, wasting that portion of the character's turn.Also, the basic Cure spell will not cure this form of poison. Envenomed: Higher damage taken at the end of the character's turn.Poisoned: Minor damage is suffered at the end of the character's turn.Hastened: Characters turns come faster.Can stack with Physical Immunity, but not Magic Immunity or Weapon Accuracy 100%.Magic Accuracy 100%: Will still miss a target with Magic Immunity.Can stack with Magic Immunity, but not Physical Immunity or Magic Accuracy 100%. ![]() Weapon Accuracy 100%: Will still miss a target with Physical Immunity.Can stack with Physical Immunity or Weapon Accuracy 100%, but not both simultaneously, and never with Magic Accuracy 100%.Magic Immunity, including magic from allies or themselves.Can stack with Magic Immunity or Magic Accuracy 100%, but not both simultaneously, and never with Weapon Accuracy 100%.Physical Immunity, including skills from allies or themselves. ![]()
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